Category Archives: Iron Kingdoms

Mixed Religions

The game word of the Iron Kingdoms includes a pantheon that is in some ways unusual for a Dungeons & Dragons high fantasy environment. This is no great suprise, as the Iron Kingdoms is a significantly unusual D&D campaign setting.

In the similarities column, you’ve got some old standbys: Dwarves and Elves have separate pantheons and religious traditions entirely. The Dwarves revere the literal founders of their race, the Stone Fathers, which the Elves have their own mysterious religious tradition (they don’t like to talk about it).

Humans have yet another pantheon, unrelated to the Elves and Dwarves (we’re still in “similar to other campaigns” mode here). The uncivilized humanoids of the world have yet another religious tradition, and there is your obligatory Dragon Cult.
Continue reading

IK Errata Posted

It’s up, Errata for the new Lock & Load book from Privateer Press.

This includes a number of minor detail fixes (kudos on some excellent attention to detail, folks!) as well as the ethnicities map for the Southern region. It only took them a month, and it has every mistake I thought I saw fixed, which is only 1/10th of what they fixed.

Rangers – IK

There’s more conversation going on about the evils of the very existance of the Ranger class in D&D. You know, the class that has the hit points and attack bonus of fighters, the woodland kung-fu of a druid, and a reasonable number of skills. Oh yeah, and spells. And Spot as a class skill. Did I mention they get Two-Weapon Fighting?

Well, not in the Iron Kingdoms, they don’t. Let’s play the comparrison game, shall we?
Continue reading