Damage-Reducing Armor
Monday, September 30th, 2002In the interest of making things more “realistic” at the expense of ease-of-play, let’s look at what may happen if armor, instead of making you harder to hit, made it harder to HURT you.
In the interest of making things more “realistic” at the expense of ease-of-play, let’s look at what may happen if armor, instead of making you harder to hit, made it harder to HURT you.
A little bit of a breakdown on our previous Fighter12 vs. Fighter6/Weapon Master6 comparison.
I’m pleased to report that passage through Jenquai space has been without serious incedent, though the nature of my current mission is not exactly in their better interest. I can only assume that Infiniticorp will be locking horns with them soon enough over how the Progen are handling their missing warlord. I know of at least a handful of Earthcorps folks who’ll back us up, though. The money’s good, after all.
Episode 7 of the illustrious G-on Riders is officially fansubbed and available for enjoyment by english-only viewers. Kindly support the makers of this by buy the darned thing when it’s properly licensed.
Earth and Beyond had a lovely public beta, the tail end of which I participated lightly in. Think of it as a massively multiplayer 3-d Tradewars. With my Terran Trader I spent many happy hours plying the trade routes from Somerled Station in Tau Ceti to ports of call various and sundry.
Last night at 9pm the beta closed down for the commercial release. The servers will be back up at noon today for the commercial release. Things ended with a bang, and a fair ammount of lag as hundreds of Red Dragon Pirates invaded the Sol system. I saw the fighting, but stayed my hand: there’s no profit in such combat after all.
All of this has thoughts of reviving the stopshootingat.us website, though this remains to be seen.