Archive for November, 2006

Drowning

Tuesday, November 21st, 2006

The sea can be a harsh mistress

Only a handful of times since the advent of Dungeons & Dragons 3.0 have I had the occasion to drown a player character. I’ve been playing in or running D&D games nearly-continuously since the release of the d20 rule set, and it simply doesn’t come up that often. When it has, it has been frustrating, especially the v3.5 version.

Drowning should be a harrowing situation. The very air you need to survive is denied you as you struggle to surface, yet the rules as written make it a cakewalk in all but the most extraordinary circumstances.
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