Archive for March, 2007

A Tastey Medley of Clichés

Wednesday, March 21st, 2007

Kallen and Lelouche from Code Geass

Code Geass starts with a lots of strikes against it. Let’s list a few:

  • Character designs from Shojou uber-group CLAMP. Aloof pretty-boys with angular features must be the order of the day.
  • Giant robots. This is a draw for some folks, not for me. They tend bring a lot of baggage.
  • Japanese patriotism. Everybody gets to be proud of their country, I get that, really I do. That said, oldies like Starblazers have already taken the sci-fi metaphor for America’s occupation of Japan everywhere that premise needed to go.
  • High-school hijinks. Everybody can identify with school drama and school romance and school comedy. I have no particular problem with school-based stories, except when combined with other premises that I already take issue with. Throwing some stereotypical shy-students-in-love-dodecahedron tripe in with a contrived romantic-comedy harem or Japanese Liberation Front sci-fi war saga, and it’s bound to be trouble.
  • Strong-headed student council president. This falls under high-school hijinks, really, but deserves special credit. Oh! Great ruined this character archetype for me with Tengo Tenge, though others had damaged it before him.
  • A demure, frail, wheelchair-bound, kind-hearted blind girl. What? That’s a joke, right?
  • Mysterious science-experiment-girl. Not the redhead in the picture above, but there’s what amounts to a djini in a bottle that has escaped from the evil empire’s scientific laboratories. This isn’t a thematic dead horse or anything.
  • Mysterious ancient magic-girl. Same girl as above. Her mysterious sci-fi past also appears to be some kind of mysterious magical mythology past. Oh boy, this is really starting to add up.

But some how it’s working. I’m still not clear on why I even gave Code Geass a chance. There have been other titles that were well-received by the discerning anime fans that I just never got around to (such as Nadesico, also featuring giant robots), but fourteen episodes in I’ve found that production studio Sunrise has risen above the traditional confines of its component genres. The principle characters are accessible, in that you can readily identify the familiar archetypes they’re built around, but have layers of complexity built onto them. In most cases, this is done without getting too heavy-handed about character development.

Despite the heavy, heavy handicaps this series brings along from its very conception, Code Geass is a solid series with well-executed action sequences, an interesting cast of characters, excellent production values, and good pacing. Give the first couple episodes a chance, and it may draw you in, too.