In anticipation of having a grappling guide up here for Dungeons & Dragons, I’d like to show anybody reading this an official example care of Wizards of The Coast. Please note that Otyughs are made for huggin, so in a way the example is ludicrous for normal play.
Category Archives: DnD
Weapon Choices
The two major considerations a fighter must always contend with are armor and weapons. He has no spell list to consider in the morning, and once he has his feats he’s stuck with them.
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Sir Dudley – redux
What would Dudley look like if his mean old party hadn’t taken him underground?
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