Category Archives: Rules

D&D 3.5

What’s this I hear about D&D having yet another revision? The 3rd Edition PHB was released back in 2000, but recent word is that they’ve been rewriting the PHB, DMG, and MM for what is being reffered to as version 3.5.

Let’s break down some of the new info versus some of the old. In this case, the Ogre character stats from Dragon Issue 304.
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Moving & Grappling

It came up once, so I figured I should put it here:

According to the D&D FAQ, there is no official mechanism for moving a grappled target (eg. picking him up and walking away with him). The following are the recommended, but still unofficial, rules:
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Epic Fun

Ok, so it’s a Sunday. Jared & I are geeking out over Dungeons & Dragons crap, and something rather funny occurs to us.

The Hecatonchires (the baddest non-dragon critter in TSR’s Epic Level Handbook) is killable in one shot by a dude with a whip.

Yep, a dude with a whip. Or even a dude with a shuriken. Regardless of 60/+12 damage reduction, all manner of immunities, and an ungodly number of hit points, a lvl57ish Ranger with Abominations as a favored enemy and a handy “kill on crit” epic feat (the name escapes me at the moment), and a couple of other mild advantages can whack a hecatonchires in one shot.

Throw in Improved Crit and a keen weapon and there’s a significant chance that the critter will need to roll a fortitude save at +39 against a difficulty of 38 plus the Ranger’s Wisdom bonus. Egads, a chance in hell for a whip-wielding mortal to kill a cr57 baddie with a whip… Will wonders never cease?